The Game Stack Live team has posted the full schedule on its blog, with sessions about Xbox Series X and xCloud, how The Coalition built Gears 5, and how to be inclusive in game design. Essentially, it’s mostly the social and networking aspect of GDC 2020 that developers will be missing on the Microsoft side of things. That will still be a major disappointment for some, but it’s probably better than catching coronavirus. With that said, here’s the full schedule:
“Day 1 – March 17, 2020?: 10:00 Welcome to Game Stack Live!? 10:25 How The Coalition built Gears 5 to be more accessible 1:45 Building accessibility into your game – the Xbox Accessibility Guidelines 11:00 Panel: The changing nature of today’s game industry 11:35 Panel: How to be intentionally inclusive in your game design 12:15 What is Microsoft Game Stack? 12:30 The Importance of LiveOps 1:00 Rare: Building Sea of Thieves with a LiveOps Mentality 1:35 What it means to run a game studio – a conversation with Turn 10 2:00 Maximizing impact and reach for your independent games with the [email protected] team?
Day 2 – March 18, 2020: 10:00 Previously on Game Stack Live 10:15 How inXile used creative iteration to drive Wasteland’s development 10:40 Panel: How online services are defining the next generation of game development 11:40 Xbox Series X + Project xCloud = New Chapter in Gaming 12:40 The spark of creativity that drives Double Fine 1:20 What’s new in DirectX: Raytracing, mesh shading, and more”
The stream will start at 10am PT on March 17 on Mixer, with a dedicated GameStack Live/GDC page already available. Usually, there’s a bit of news that’s relevant to consumers at these events, so we’ll be keeping our eyes peeled.